Tuesday, February 24, 2009

Top 10 MMO's is the answer for the question: What industries are making money right now?

Not a surprise, really. I'm guessing most people would think, well, escape is popular when things are bad. But I think that's totally wrong. What's more meaningful than being able to engage so many of your faculties with so little allocation of resources than MMO's. What's a more efficient use of resources?

And the big ugly secret of education is that MMO's are the best way to learn almost anything. And with tools to expand and assess their use, almost can become everything.

Monday, February 23, 2009

$ For Education Technology - Now is the time!

If only school principals and students had a game that could satisfy the requirements of curriculum testing and be fun and efficient at facilitating learning.

Any ideas?

How 'bout LILA?

Thursday, February 19, 2009

The Art of Game Design

Looking at the chart of game elements and their interrelationships, I am envisioning how game play could be optimized (or whether it should or can) for an ARG that evolved organically by inviting game developers to contribute to a massive learning game. Something to think about.

Sunday, February 15, 2009

Twitter, LILA and Google (Playxpert)

Ok, so what is going on here? Real time search. Places where people congregate. Gaming. Learning. I'm so close to figuring out an actual game where we could play with these things and assess cognitive faculties on top of it.

My brain is screaming! THIS IS THE NEW SCHOOL!


Monday, February 09, 2009