Saturday, December 20, 2008

Slouching Towards the Concept of Social Network Gaming...

The Game is the social network. And play is the goal. Everything else will happen easier when that is established as a fundamental condition. The Game is the operating system, platform, browser and application. And when Self Actualization is the core mission, self-estemm, love, security and all our basic physical needs arise as a result.

Here there is a glimmer...

Thursday, October 02, 2008

Saturday, September 27, 2008

Wednesday, September 10, 2008

Yammer, Atmosphir and Grockit

Bizz model + (Twitter), make yer own 3d game environment, and massive multiplayer online learning game.


Sunday, September 07, 2008

Yay! Crowdsourcing!

How learning will be developed in the future.

Thursday, September 04, 2008

siRNA is a Game!

siRNA is a technology for delivering payloads to the DNA of a cell. The Tobacco Mosaic Virus is stripped inside and loaded with a goodie that does the work with little or no side effects.

Using this technology a single researcher can make a candidate drug in a few weeks.

This is becoming an entirely new disease treatment model.

siRNA could be developed within a Game Based Learning Environment!

Or if you prefer, Game Based Research!

Friday, August 29, 2008

Monday, August 11, 2008

Weight Watchers is an RPG!

And there's a bonus reference to Lady Jane!

Thursday, July 31, 2008

Kleiner Perkins Invests in Gaming Start-up

Career Opportunities are ones that never knock, knock, knock...

Sunday, July 27, 2008

Does Web 2.0 increase our 'Collective Intelligence?'

Not sure if this is an ad for Meetup, but it's point does seem to speak to my main ideas re Digital Game Based Learning. The thing that is needed is assessment. How do we know what we are doing is increasing intelligence? Or not?
So, a measurement that conveys a unit increase in 'intelligence' per unit measure of time for ANY given activity can perhaps be the new holy grail for everything we do. Here is a fabulous way of defining values for the evolution of humanity.

Read that last paragraph again. And again.

Thursday, July 03, 2008

Thursday, June 26, 2008

Friday, June 20, 2008

Tuesday, June 17, 2008

Tuesday, May 27, 2008



Monday, May 19, 2008


This is a definite piece of the puzzle...

Tuesday, April 29, 2008

Monday, April 28, 2008

Tuesday, April 22, 2008

Mobile DGBL Gaming/Advertising

This here gives a glimpse into the desires of mobile users. The question is: How can mobile users engage their inquisitive minds with learning games whose content may include commercial content and really dig it? The next question is: What advertisers want their customers to learn?
There's the market opportunity.

Wednesday, January 02, 2008