Top 15 Google Street View Sightings
There are dozens of game ideas in here. What fun!
Focussed on digital game based solutions to human problems. Especially interested in learning games that create value for large groups of people in need. Be it Intellectual, Emotional or Physical this new iteration of the Oosphere is emerging finally. This helps me keep track of and share what I've found in my polymath perambulations.
Thursday, May 31, 2007
And Still I Persist » Introduction
And Still I Persist » Introduction
An IT version of Sun Tzu's classic Art of War, referred from Guy Kawasaki; let's all memorize this!
An IT version of Sun Tzu's classic Art of War, referred from Guy Kawasaki; let's all memorize this!
Terra Nova: June Guest Robert Bloomfield
Terra Nova: June Guest Robert Bloomfield
This is certainly the right direction, and possibly a venue for our assessment engine.
This is certainly the right direction, and possibly a venue for our assessment engine.
Friday, May 25, 2007
Gamasutra - Patent Strategy in the Game Industry
Gamasutra - Patent Strategy in the Game Industry
After reading 10,000 things, this is very pertinant for this stage of things...
After reading 10,000 things, this is very pertinant for this stage of things...
Thursday, May 24, 2007
Monday, May 21, 2007
SCRATCH - Crowdsourcing Tool For Kids of All Ages MIT Medialab/Lego Mindstorms
This could be one of the greatest breakthroughs for DFNG yet.
Thursday, May 17, 2007
A Serious Games Explanation
This is a comprehensive analysis of what is quickly becoming the name for this part of The Learning Industry.
Tuesday, May 08, 2007
Avant Game: Massively multi-citizen science is almost here
Avant Game: Massively multi-citizen science is almost here
Might be repeating this, oh well...
Might be repeating this, oh well...
Monday, May 07, 2007
Technology Review: Games and Their MIT Makers
Technology Review: Games and Their MIT Makers
This link is to page 2 where there is a reference to Seymour Papert and this critical quote:
Game writer, producer, and consultant Sande Chen '92 is the coauthor of Serious Games: Games That Educate, Train, and Inform, published in 2005. She also leads Girls in Games, a nonprofit that encourages girls and women to enter the industry. In 2006, Next-Gen.Biz named her one of the industry's "Top 100 Most Influential Women."
Must have this list...
This link is to page 2 where there is a reference to Seymour Papert and this critical quote:
Game writer, producer, and consultant Sande Chen '92 is the coauthor of Serious Games: Games That Educate, Train, and Inform, published in 2005. She also leads Girls in Games, a nonprofit that encourages girls and women to enter the industry. In 2006, Next-Gen.Biz named her one of the industry's "Top 100 Most Influential Women."
Must have this list...
Thursday, May 03, 2007
The smartest (or the nuttiest) futurist on Earth - May 14, 2007
The smartest (or the nuttiest) futurist on Earth - May 14, 2007
Definitely the King Hell Daddy of his ilk.... By the way, when has he predicted a 'Singularity' in education technology? Anyone? I wanna know when DFNG reaches that tipping point.
Definitely the King Hell Daddy of his ilk.... By the way, when has he predicted a 'Singularity' in education technology? Anyone? I wanna know when DFNG reaches that tipping point.
24 Top innovators | 1 | FORTUNE
24 Top innovators | 1 | FORTUNE
There's gotta be a $B of VC money on these guys...
There's gotta be a $B of VC money on these guys...
Wednesday, May 02, 2007
KnowledgeWorks - Map of Future Forces Affecting Education - Education Map
KnowledgeWorks - Map of Future Forces Affecting Education - Education Map
Wait'll he gets a load of DFNG, can you say EXPLOSION of learning technologies?
Wait'll he gets a load of DFNG, can you say EXPLOSION of learning technologies?
Tuesday, May 01, 2007
Knowledge Communities
Here is something with almost all the pieces. I particularly like the idea that folks can create taxonomies and folksonomies (I know, big words) by tagging, something that I think can be used in DFNG gamescapes. OOOOhhhh!
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