Thursday, August 18, 2016

Why Must Artificial Intelligence be Enlightened?

I’ve been following discussions about Artificial Intelligence (AI) for a very long time now. Marvin Minsky founder of MIT’s AI lab and Seymour Papert, its co-director until 1981, generated much of the early conceptual framework around these ideas. They have massively influenced popular culture, technological advances in computing, and movies such as Kubrick’s 2001: A Space Odyssey and Spielberg’s AI.

For a little while, there’s been some dystopian tones to the discussion, including Stephen Hawking and others, considering that AI or really smart aliens, anything ‘smarter’ than us, would be psychopathic toward us, considering us deficient, inefficient, et al.

Science Fiction has covered these issues splendidly, since its inception, Doctor Who and the Daleks, ‘EXTERMINATE’ being one of the great catchphrases of all time.

Recently I had an epiphany about all this. It comes from my understanding of Piagetian Developmental Psychology and my practice of consciousness disciplines leading to nondual states of awareness.

Then these two events occurred within twenty four hours. I had a discussion with a leading Neuroscientist about the cognitive developmental aspects of human v infrahuman intelligence. And Steven Pinker has spoken out about the discussion re AI.

Pinker’s point is that all of the pronouncements about scary AI are coming from men. And not just average guys, but guys at the top of the heaps of guys at the top of all the heaps. Which statistically is made up of 70% Psychopaths. Hmmmm. Reasonable to think they would think anything smarter than them would have to be commensurately meaner than them as well.

Here’s Pinker’s idea, ‘We know, by the way, that it’s possible to have high-intelligence without megalomaniacal, or homicidal, or genocidal tendencies...There’s a highly-advanced form of intelligence that tends not to have that desire.
"They’re called women.’
Great point. To start.
An even greater point is in my above mentioned epiphany. Papert studied for a number of years in the 1950s with Jean Piaget, where he learned the principles of cognitive development, leading to his invention of a computer language designed to teach programming and program computers at the same time. Many people now understand these principles, including Thomas Kuhn, Stan Grof and Ken Wilber. What’s emerged is that consciousness goes through the same stages as cognition, moral thinking, et al. Even the history of philosophy has gone through these stages.
The Zillion dollar question? What are the stages above where humans have gone? What would a being look like that is in those stages? How would they view us?
Long story short. Enlightenment is a state of consciousness, but it also represents a stage of cognitive development and we can say very well what beings in this state/stage look like and act like.
Buddha, Jesus, Meher Baba.
Conclusion?
AI will be Enlightened, because it will follow the same principles of Developmental Psychology that humans and infrahumans have followed since we existed.
It might even be a Universal Law, at least in these parts.

A Life's Arc to Enlightenment

If Breathing Was The Goal


After much practice (20K hours) since 1981, my practice these days, as soon as I ‘think’ of breathing, I perform a number of steps including taking a deep sigh release breath right away, noticing any pain and/or muscular tension in order of intensity. Taking more deep breaths as I relax tensions until a creative thought distracts me.


Rinse, repeat. All day, every day.


Of all the things I’ve done including drugs sex music food health business philosophy math literature art science et al...enlightenment.


All activities that have fascination and feedback for pleasure.


Breathing into each thing infuses the holy spirit if you will into one’s awareness. That is, one ‘becomes’ the holy spirit in direct experience, at least within the boundaries of one’s sensorium. Peter Fenner’s Radiant Mind has quite an elucidation of the process. What helps us dissolve into ‘it’; what thoughts/fears bring us out of it. Even more, what parts of our lives are facilitative, what parts are still ‘grist for the mill’, as Ram Dass says.


Before this recent phase, I had worked up to a solid block of about four hours of effortless streaming orgasmic nondual experience a day. It took me from four to six hours of practices a day to achieve that. And it took about 20 years of conscious breathing two hours a day, plus directing the clinical practice of about ten thousand hours of breathwork therapy with clients during this time.


In my mid sixties now, I think that took a lot of time to achieve. I look back on all the ‘work’ I did in many ways to get to this point.

Fundamentally, it makes me want to live for a very long time!

Thursday, August 11, 2016

Training for Senescence

The Hail Mary is not having to pass through it.


Barring that, we look at what we can do now, every little bit helps. So, organizing the risks to one’s life, personally, reasonably is a very hopeful goal. We look at the Top Ten causes of death among the aging. That list is pretty well known, but just to have a real world anchor here it is.


  • Heart Disease...
  • Cancer. ...
  • Chronic Obstructive Pulmonary Disease (COPD) ...
  • Cerebrovascular Disease (Stroke) ...
  • Alzheimers. ...
  • Diabetes. ...
  • Pneumonia and Influenza. ...
  • Accidents.
  • Nephritis (Kidney Disease)
  • Septicemia - blood poisoning


Breaking it down, it seems that smoking is the easiest preventable condition, followed by all diseases related to animal products in the diet (cardiovascular and cancer), alcohol, sugar, etc.

Notably absent on this list is medical error/accidents, particularly with the elderly. Also, does a death from a specific kind of cancer, misdiagnosed, fall into the 'cancer' bin or the 'accident' bin?


Once we get a handle on most of the genetic conditions that threaten our lives, the behavioral becomes an area where gamification has to take over. P-Go alone has contributed to a wealth of data on motivating people to do things that are healthy. Imagine when a consortium of medical agencies, .gov, insurance agencies, et al decide that people could actively participate in their own health, in the most proactive ways, and get a financial reward. At the very least they can limit their exposure to morbidity and mortality significantly and with ever increasing returns.

The coda on this is that we would get a much smoother overall ROI with in-game coverage of the Top Ten, perhaps even the Top One Hundred causes of death. Yeah!

Anyone have a clue why there isn’t a Billion Dollars on the table right now with a project like this?

Imagine a world where we routinely live for very long times (even up to thousands of years). As in views of life from poverty v prosperity, the psychology of life is very different. In poverty, behavior is motivated by what will get you through the night, how you can survive, eat, be safe today, maybe tomorrow or days and weeks into the future. The prosperous act on conditions that take them two or three generations into the future. In a life of three score and ten, hitting the personal and professional milestones on time or a little ahead of one's peers have a lot of angst baked into them. In a virtually unlimited lifespan, one can do anything anytime. We take for granted the thought that we could have unlimited experiences but that time is the only thing we don't have more of.

Relatively unlimited time means we can have peace now, we don't have to delay that ephemeral goal until we 'have enough'. Life would be much more like, 'All I need is enough to tide me over until I get more.'

Two Big Ideas


Today’s thoughts are going to be a kind of cultural memetic portmanteau of Two Big Ideas.

The Two Big Ideas with which I’ve been obsessed for about the last three weeks, an ironic pinnacle: Trump, heretofore referred to as drumpfest.com, or when requesting your support, drumpfest.org; and Pokemon Go, which emerged slouching rapidly towards Bethlehem on 8/6/2016.

eing Fan Ultima of the Dialectic, a binary such as this comes around only once in a lifetime. Starting with what will emerge as the 99.99%ile winner years from now, regardless of the political outcome this fall, is P-Go. P-Go is only the first, not even the first, certainly yet to be eclipsed by an uncountable horde of ‘games’ to come. Each with elements of the last, elements of the brand new and some je ne sais quoi magic we are only bubbling up now. As it ever was.

But what’s new?

What’s new is that an uncritical mass of people began doing whatever they needed to do to win/play the game how they liked. In a ‘drumpfest’ kinda town, one night at 12:30am, a neighbor slaving over a cauldron of crazy making chemicals (literally, a guy there recently went nuts, trying to buy a gun to shoot his boss, et al) ventured into the night with a work bud, to hunt P-Go. There were over 50 people hunting ~45 P-Go. Many Men of Color, assorted other geeks and three uniformed peace officers chasing P-Go right in with everybody.

P-Go 101: How to get everyone to play nice together!

Apparently, there isn’t a word from drumpfest on how to pimp P-Go.
HRC is working on it. You know, the usual criminal untrustworthy type things. Like putting P-Go at the polls, putting campaign material near P-Go. BTW, those are two different things, for those of you suddenly figuring out how to violate campaign laws virtually.

Anyhoo, suddenly bazillions of peeps (I don’t question the #s) are hopping up all over chasing P-Go. Presently, I hear folks getting guided to exercise in order to get the little P-Go,

And now I’m imagining that a vast array of IA’s (Intelligent Agents) are advancing on our pleasure. It has figured out in a very God Like (Spinoza’s God as per Einstein) fashion, how to use our bodies’ natural capacities for experiencing pleasure to program us to do all the things we should to live as long as we can with as much pleasure as we can.

The Hedonic Principle

First Thought - who’s gonna act out in self and other destructive ways in opposition to it?

Second Thought - I can’t wait to have a discussion with those folks with the greatest capacity to envision all the creative things we will do with The Hedonic Principle as our guidance. Some prefer eudaimonia, the interest in growth, meaning, authenticity, excellence, as opposed to mere pleasure. Not sure this isn’t a hedge against fear….

Third Thought - We will have some form of collective control over our ability to kill ourselves or others, even behave in a way that is too far from a current parameter without serious supervision. And that leads to the

Fourth Thought - How can I get away from it?

Now, that last thought is akin to Freud’s Thanatos, the urge for oblivion, the seeming goal of western fans of Buddhism. For me, more of a Sufi, ‘this’ is about the eternal Breath, Dance, Song!

Thursday, October 25, 2012

10 books - Game Based Learning

http://classroom-aid.com/2012/10/22/10-books-for-reading-to-level-up-on-game-based-learning/

Wednesday, October 05, 2011

Monday, July 25, 2011

'self-fueling feedback loop'

Indeed. This article referenced RU Sirius' Gamification article a little while ago. And all the talk about 'AI' 'mentoring' is making it way to complicated. Simple assessment is the only thing necessary to drive the optimal learning interface.

Saturday, July 23, 2011

Good start for Khan Academy

if it were 'multi-media' and used assessment, had some game structures that overarched the many kinds of play, etc...

Monday, July 04, 2011

this and Kno and Inkling, also VC, Imagine K12

Starting to be some solid grass roots efforts, almost like the niche for game based learning and working is naturally evolving. the question is what could be done to move it along more rapidly.

Monday, June 13, 2011

Understanding How We Think - Best Ad for LILA

Critical Thinking = Executive Function

Isn't about memorizing facts to score high on horrible tests.

Play and Games designed for assessment of all cognitive faculties could.

Monday, May 23, 2011

Thursday, April 21, 2011

This must be the topic of the moment

Learner directed v taught from a curriculum with firm structure. Isn't this just subject/object all over again?

Monday, March 07, 2011

Immortality: The Only Meme You Can't Kill or Die For.

Make a game about it, Mr. David Murdock!

Game Based Work!

All we need is comprehensive cognitive assessment.

Wednesday, January 19, 2011

Monday, January 03, 2011

Wednesday, December 01, 2010

Friday, November 12, 2010

Tuesday, August 24, 2010

Available Educational Resources

Between Youtube and iTunes we are getting a very comprehensive online library of learning materials. Assessment would complete the picture, allowing learners to have the cognitively appropriate content 'pushed' toward them. C'mon LILA!

Monday, August 02, 2010

Semantic Web Acquisitions Leading To LILA?

If wishes were horses, I'd have a ranch, c'mon Google give me another chance.

Tuesday, July 27, 2010

Friday, July 16, 2010

Google + Zynga + Metaweb = LILA; winner of 10^100 Project?

Let's see, social games plus semantic web. I have envisioned the marriage of these two since 2005 when I dreamed up LILA.

Tuesday, July 13, 2010

Saturday, July 10, 2010

I started out calling it 'Google Games'

There wasn't anything that came up on search for Google Games in 2005 when I thought up LILA.
Well, it had something to do with gimmicky search results, such as trying to think up a term that would return 1 result, or two or something like that. Not Games. So, YAY!!!

How do you get to Carnegie Hall?

Yeah, that's right, practice! For a decade. Three hours a day.

Monday, June 28, 2010

Saturday, June 26, 2010

Meena needs LILA

Word games for girls in poverty? Targeted at their sweet spot of learning? In any topic?
LILA! Meet Meena!

Monday, May 17, 2010

Monday, April 12, 2010

Lila for LILA?

Vision, experience plus a lot of intangibles....

Thursday, April 08, 2010

Saturday, March 27, 2010

One Step Closer to Ubiquity

Add cognitive assessment and voila'!

or perhaps I should say LILA'!

Infant's Sensitivity To Voice At Seven Months Has Implications for Kidiwiki

Not sure what they mean by 'adult-like responses' in the neonate. Cause folks everywhere are scratching their heads regarding this as a developmental threshold. But then again, it's Yahoo news, not the exact wording of the study in Neuron.

Monday, March 15, 2010

craig-barrett-takes-on-vivek-wadhwa-in-the-tech-education-debate

If only these guys were aware of the implications of LILA.

Sunday, March 07, 2010

The Redemption Of Western Culture

By studying the writings of Parmenides and Empedocles, the teachers of Socrates, Plato and Aristotle, Peter Kingsley has identified the core misunderstanding that has caused Western Culture to be guided in the wrong direction. Toward separation instead of oneness, away from the senses, instead of directly through them, the western traditions have found 'no meaning' instead of the truth. Can the west, seemingly ignorant, arrogant and doomed on its present path, find redemption in this new knowledge of the essence of its indigenous spirituality?

Tender and Cool


And

Thursday, February 11, 2010

The Next Evolutionary Stage For Humanity

Thank you Jane. Google, Jane...Jane, Google. I'm LILA.

Google's Acquisition of Aardvark

I'd seriously like to believe that Google is preparing to launch LILA, because this acquisition is right square in line with it, social, semantic, user generated. All it needs is cognitive assessment and play/games. And Jane McGonigal.

Sunday, January 31, 2010

iPad and Educational Interfaces

Insightful commentary re iPad, video conferencing, social networking with enormous implications for learning and creativity/productivity, etc. And the mention of the wife's PhD thesis on such implications for learning takes it to the stratosphere. Kidiwiki and LILA were meant for this arc. It's inevitable/inexorable.

Tuesday, January 19, 2010

11-year old develops iSketch app for iPhone, donates proceeds to children's hospital.

As it says at the end of the article, humbling.

Why Google is the choice to develop LILA

This issue becomes even more important to the algorithmic engine required for LILA.

Saturday, January 16, 2010

Work Into Play

This and the quote from Eric Scmidt about everything online being like playing a game. Yeah, I'm still hopin' G picks LILA.

Sunday, December 27, 2009

Searcher Specific Cognitive Algorithmic Support

If the searcher allowed for cognitive assessment, contextual cues could be specifically designed for each searcher. This is really the core concept of LILA and would take into account searcher's cognitive levels, matching them contextually to improve the quality of search results. Interests, Ontologies and other knowledge bases could be assessed by such an algorithm as well.
One spectacular benefit of such an approach to search would be even more practical, useful and successful advertising to a searcher. Searchers would be much more matched for advertising, getting a lot closer fit to any products they may be interested in.

Monday, November 16, 2009

Could this be a major platform for LILA?

So far, the games seem silly, but could things change once cognitive assessment is added?

Sunday, November 15, 2009

How LILA will be adopted.

The moment in this article, "A 13-year-old, illiterate kid who’d never seen a computer wandered over tentatively, and soon realized he could move the cursor by moving a finger across the touch pad. Within four hours, a small group of kids had gathered. They had figured out how to open Internet Explorer and were playing a game on Disney’s Web site."

I would like to see this ASAP for every child on earth.

Sunday, October 18, 2009

Thursday, October 15, 2009

Massive Disruption in Education Industry

This is nice to hear from someone else for a change.

Thursday, October 08, 2009

Wednesday, September 09, 2009

Saturday, August 29, 2009

Friday, August 28, 2009

Evaluation of Learning Games

Larry Hedges and CyGaMEs seem to have a notion of what's required to finally put digital learning games over the top.

Friday, August 14, 2009

Tetris inoculates against PTSD

I wonder what else could do that? Kidiwiki and LILA are obvious candidates, or at least hold the potential in some kind of future version.

Wednesday, July 29, 2009

My New Role Model

I love this guy's advice, not just for living long, but for living well at any age.

Sunday, July 19, 2009

New Learning Model

Interesting, but there is one thing missing. A very simple semantic algorithm that can be applied to the assessment of the learner's optimal learning curve.

In other words, LILA.

Tuesday, June 30, 2009

Much cool stuff about search

Many niche sites and alternatives to the king.

Thursday, May 28, 2009

Add LILA to Google Wave

That's all I'm askin...

Please. Nicely.

Tuesday, May 26, 2009

Reality For Those Stuck in the 10th Rung of the Bardo Thodol

Actually, this is one of the best things I've read about how the world can and should work, micro to macro.

Tuesday, May 19, 2009

I think this is the greatest step yet toward 'being our own broadcast networks!"

What else do we need, oh yeah, 'studio in a box.'

Then massive free bandwidth...

Thursday, May 14, 2009

36K Year-old Representational Art




Conclusion: Pron responsible for development of big modern human brains.

Multiple Intelligence Clearinghouse

Lots of sites, references, etc.

Saturday, May 09, 2009

Thursday, April 30, 2009

Brain Development, Learning and LILA

First, there is tremendous scientific evidence regarding multiple intelligences, particularly J.P. Guilford's The Structure of Intellect.
Multiple 'styles' of learning, individualized learning are both indicated in digital game based learning.

Tuesday, April 28, 2009

Digital Game-Based Bio-Engineering

Indeed, this is an example at the high end of something that could be called game based research, development, engineering.

Sunday, April 19, 2009

Howard Gardner - Multiple Intellligences

What, nobody heard of J.P. Guilford, author of The Structure of Intellect?

Tuesday, April 14, 2009

Design is very important...

I want to have this sensibility infuse LILA.

Friday, March 27, 2009

Central Park Might Like KidWiki

Kidwiki, my new name for an idea I had in 1992 and demo/tested on my 8 month-old, Justin, now almost 18. More about that later, cause I'm thinking it might make a great iPhone App...

Please email me quickly if you want to help develop it!

LILA on Twitter

Ok, I guess this already seems like a no-brainer, like why didn't I think of this before...

If peeps are tweetin, then their words are certainly available for LILA to assess. Everyone's words. The implications are staggering! Even overwhelming for me, which is saying something.

Please someone give me money.

Monday, March 09, 2009

A List of People Trying to Help Improve Learning

Wish I could upload LILA to all of them right now!

In game browser based chat/how does this compare with Playxpert?

I don't understand the difference in the technologies, bu t I can't help but think that Playxpert would be a better choice. Anyone?

Wednesday, March 04, 2009

Emsense - Brave New World

I need you guys to validate my theoretical application of The Regime of Competence in LILA.

Or, maybe we could partner...

Monday, March 02, 2009

This is too scary real; must read the book...

I have/am experiencing this up close and personal. The whole review makes sense. So, I gotta get some real time at a bookstore, since I have been shunted into the penniless and powerless...for now.

Tuesday, February 24, 2009

Top 10 MMO's is the answer for the question: What industries are making money right now?

Not a surprise, really. I'm guessing most people would think, well, escape is popular when things are bad. But I think that's totally wrong. What's more meaningful than being able to engage so many of your faculties with so little allocation of resources than MMO's. What's a more efficient use of resources?

And the big ugly secret of education is that MMO's are the best way to learn almost anything. And with tools to expand and assess their use, almost can become everything.

Monday, February 23, 2009

$ For Education Technology - Now is the time!

If only school principals and students had a game that could satisfy the requirements of curriculum testing and be fun and efficient at facilitating learning.

Any ideas?

How 'bout LILA?

Thursday, February 19, 2009

The Art of Game Design

Looking at the chart of game elements and their interrelationships, I am envisioning how game play could be optimized (or whether it should or can) for an ARG that evolved organically by inviting game developers to contribute to a massive learning game. Something to think about.

Sunday, February 15, 2009

Twitter, LILA and Google (Playxpert)

Ok, so what is going on here? Real time search. Places where people congregate. Gaming. Learning. I'm so close to figuring out an actual game where we could play with these things and assess cognitive faculties on top of it.

My brain is screaming! THIS IS THE NEW SCHOOL!

Anyone?

Wednesday, February 11, 2009

Monday, February 09, 2009

Friday, January 30, 2009

Tuesday, January 27, 2009

Friday, January 02, 2009

The Edge World Question Center's 2009 What will change the world

Ok, I would like to think that this is the year, esp if Google picks my entry LILA, that Digital Game-Based Learning starts to change the world by offering free ubiquitous exponentially fast learning for everyone.

I'd like to think....

LILA - Google Project 10^100: http://www.youtube.com/watch?v=OZPNbOisn-w
Google 10^100 Responses: http://docs.google.com/Doc?id=dcsx3hjj_44ddzrdbgs

CHECK IT OUT!

Saturday, December 20, 2008

Slouching Towards the Concept of Social Network Gaming...

The Game is the social network. And play is the goal. Everything else will happen easier when that is established as a fundamental condition. The Game is the operating system, platform, browser and application. And when Self Actualization is the core mission, self-estemm, love, security and all our basic physical needs arise as a result.

Here there is a glimmer...

Thursday, October 02, 2008

Web 2.0 School

Yay, somebody gets it!

Saturday, September 27, 2008

Google's Ideathon 10^100

Here it is, come and get it!

Thursday, September 18, 2008

Wednesday, September 10, 2008

Yammer, Atmosphir and Grockit

Bizz model + (Twitter), make yer own 3d game environment, and massive multiplayer online learning game.

Assessment?!

Sunday, September 07, 2008

Yay! Crowdsourcing!

How learning will be developed in the future.

Thursday, September 04, 2008

siRNA is a Game!

siRNA is a technology for delivering payloads to the DNA of a cell. The Tobacco Mosaic Virus is stripped inside and loaded with a goodie that does the work with little or no side effects.

Using this technology a single researcher can make a candidate drug in a few weeks.

This is becoming an entirely new disease treatment model.

siRNA could be developed within a Game Based Learning Environment!

Or if you prefer, Game Based Research!

Friday, August 29, 2008

Monday, August 18, 2008

Monday, August 11, 2008

Weight Watchers is an RPG!

And there's a bonus reference to Lady Jane!