Thursday, May 31, 2007

Top 15 Google Street View Sightings

Top 15 Google Street View Sightings
There are dozens of game ideas in here. What fun!

And Still I Persist » Introduction

And Still I Persist » Introduction

An IT version of Sun Tzu's classic Art of War, referred from Guy Kawasaki; let's all memorize this!

Terra Nova: June Guest Robert Bloomfield

Terra Nova: June Guest Robert Bloomfield
This is certainly the right direction, and possibly a venue for our assessment engine.

Friday, May 25, 2007

Gamasutra - Patent Strategy in the Game Industry

Gamasutra - Patent Strategy in the Game Industry

After reading 10,000 things, this is very pertinant for this stage of things...

Monday, May 21, 2007

Thursday, May 17, 2007

A Serious Games Explanation

This is a comprehensive analysis of what is quickly becoming the name for this part of The Learning Industry.

Monday, May 07, 2007

Technology Review: Games and Their MIT Makers

Technology Review: Games and Their MIT Makers
This link is to page 2 where there is a reference to Seymour Papert and this critical quote:
Game writer, producer, and consultant Sande Chen '92 is the coauthor of Serious Games: Games That Educate, Train, and Inform, published in 2005. She also leads Girls in Games, a nonprofit that encourages girls and women to enter the industry. In 2006, Next-Gen.Biz named her one of the industry's "Top 100 Most Influential Women."
Must have this list...

Thursday, May 03, 2007

The smartest (or the nuttiest) futurist on Earth - May 14, 2007

The smartest (or the nuttiest) futurist on Earth - May 14, 2007
Definitely the King Hell Daddy of his ilk.... By the way, when has he predicted a 'Singularity' in education technology? Anyone? I wanna know when DFNG reaches that tipping point.

24 Top innovators | 1 | FORTUNE

24 Top innovators | 1 | FORTUNE
There's gotta be a $B of VC money on these guys...

Tuesday, May 01, 2007

Knowledge Communities

Here is something with almost all the pieces. I particularly like the idea that folks can create taxonomies and folksonomies (I know, big words) by tagging, something that I think can be used in DFNG gamescapes. OOOOhhhh!